
HAN JIE
hedge-dev/XenonRecomp
XenonRecomp is a tool that converts Xbox 360 executables into C++ code, which can then be recompiled for any platform.
Model Context Protocol
MCP servers give AI assistants tools and data: files, databases, browsers, APIs and more.
212 servers

hedge-dev/XenonRecomp
XenonRecomp is a tool that converts Xbox 360 executables into C++ code, which can then be recompiled for any platform.

justinpbarnett/unity-mcp
Create your Unity apps with LLMs. MCP for Unity bridges AI assistants — Claude, Codex, VS Code, local LLMs, and more — with your Unity Editor via Model Context Protocol. Give your LLM the tools to manage assets, control scenes, edit scripts, run tests, and automate your game dev workflows.

chongdashu/unreal-mcp
This project enables AI assistant clients like Cursor, Windsurf and Claude Desktop to control Unreal Engine through natural language using the Model Context Protocol (MCP).

codergamester/mcp-unity
MCP Unity is an implementation of the Model Context Protocol for Unity Editor, allowing AI assistants to interact with your Unity projects.

arodoid/unitymcp
UnityMCP is a powerful Unity Editor plugin that implements the Model Context Protocol (MCP), enabling seamless integration between Unity and AI assistants. It provides real-time editor state monitoring, remote command execution, and comprehensive logging capabilities.

coding-solo/godot-mcp
Godot MCP enables AI agents to launch the Godot editor, run projects, capture debug output, and control project execution. This direct feedback loop helps agents understand what works and what doesn't in real Godot projects, leading to better code generation and debugging assistance.

VedantRGosavi/UE5-MCP
UE5-MCP (Model Control Protocol) is designed to integrate AI-driven automation into Blender and Unreal Engine 5 (UE5) workflows. This project builds upon BlenderMCP to provide an end-to-end pipeline for AI-driven game level creation, enhancing level design, asset management, and gameplay programming.

chemiguel23/memorymesh
The project is based on the Knowledge Graph Memory Server from the MCP servers repository and retains its core functionality.

prajwalshettydev/UnrealGenAISupport
Claude spawning scene objects and controlling their transformations and materials, generating blueprints, functions, variables, adding components, running python scripts etc.

ee0pdt/godot-mcp
A comprehensive integration between Godot Engine and AI assistants using the Model Context Protocol (MCP). This plugin allows AI assistants to interact with your Godot projects, providing powerful capabilities for code assistance, scene manipulation, and project management.

tonypan2/minesweeper-mcp-server
This is an Model Context Protocol server that allows an MCP client agents to play a game of Minesweeper. It is intended to be run alongside the Minesweeper game server.

Noeli14/MCppServer
MCpp Server is a high-performance Minecraft server developed entirely in C++. Designed for speed, efficiency, and extensive customization, MCpp Server aims to provide a seamless and enjoyable experience for players while trying to maintain full compatibility with the latest Minecraft features.

ayeletstudioindia/unreal-analyzer-mcp
A Model Context Protocol (MCP) server that provides powerful source code analysis capabilities for Unreal Engine codebases. This tool enables AI assistants like Claude and Cline to deeply understand and analyze Unreal Engine source code.

IvanMurzak/Unity-MCP
Unity MCP is an AI-powered game development assistant for Editor & Runtime. Connect Claude, Cursor, & Windsurf to Unity via MCP. Automate workflows, generate code, and enable AI within your games.

arjunkmrm/mcp-minecraft
A Model Context Protocol (MCP) integration for Minecraft that enables AI assistants to interact with a Minecraft server. This integration allows AI models to observe and interact with the Minecraft world through a bot.

quazaai/UnityMCPIntegration
This package provides a seamless integration between Model Context Protocol (MCP) and Unity Editor, allowing AI assistants to understand and interact with your Unity projects in real-time. With this integration, AI assistants can access information about your scene hierarchy, project settings, and execute code directly in the Unity Editor context.

yuniko-software/minecraft-mcp-server
[!IMPORTANT] Currently supports Minecraft version 1.21.11. Newer versions may not work with this MCP server, but we will add support as soon as possible.

MubarakHAlketbi/game-asset-mcp
This project is an innovative tool that simplifies game asset creation by leveraging AI-powered generation. Whether you're a game developer seeking rapid prototypes or an AI enthusiast exploring generative models, this tool enables you to create 2D and 3D game assets from text prompts effortlessly.

playcanvas/editor-mcp-server
An MCP server for automating the PlayCanvas Editor with an LLM. The MCP client is built into the Editor — no browser extension needed. Install the server into your MCP client of choice (Claude Code, Codex, Claude Desktop, Cursor, …) and connect the Editor to it.

danwritecode/mcp-client-server-host-demo
A demo project showcasing the Model Context Protocol (MCP) integration with Pokemon data. This project includes.

sawa-zen/vrchat-mcp
This project is a Model Context Protocol (MCP) server for interacting with the VRChat API. It allows you to retrieve various information from VRChat using a standardized protocol.

pab1it0/chess-mcp
This provides access to Chess.com player data, game records, and other public information through standardized MCP interfaces, allowing AI assistants to search and analyze chess information.

gerred/mcpmc
A Model Context Protocol (MCP) server for interacting with Minecraft via Mineflayer. This package enables AI agents to control Minecraft bots through a standardized JSON-RPC interface.

monteslu/vibe-eyes
An MCP server that enables LLMs to "see" what's happening in browser-based games and applications through vectorized canvas visualization and debug information.