
Claude Desktop
Desktop · Freemium · Proprietary
Anthropic's official Claude AI desktop application. Supports MCP servers to extend functionality.
Gaming & Gamification · Developer Tools

quazaai/UnityMCPIntegration
This package provides a seamless integration between Model Context Protocol (MCP) and Unity Editor, allowing AI assistants to understand and interact with your Unity projects in real-time. With this integration, AI assistants can access information about your scene hierarchy, project settings, and execute code directly in the Unity Editor context.
npx -y @smithery/cli install @quazaai/unitymcpintegration --client claude{
"mcpServers": {
"unity-mcp-server": {
"command": "node",
"args": [
"path-to-project>\\Library\\PackageCache\\com.quaza.unitymcp@d2b8f1260bca\\mcpServer\\mcpServer\\build\\index.js"
],
"env": {
"MCP_WEBSOCKET_PORT": "<MCP_WEBSOCKET_PORT>"
}
}
}
}MCP_WEBSOCKET_PORTBrowse and manipulate project files directly
Access real-time information about your Unity project
Understand your scene hierarchy and game objects
Execute C# code directly in the Unity Editor
Monitor logs and errors
Control the Editor's play mode
Wait For Code Execution
get_editor_state
Get comprehensive information about the Unity project and editor state
get_current_scene_info
Get detailed information about the current scene
get_game_objects_info
Get information about specific GameObjects in the scene
execute_editor_command
Execute C# code directly in the Unity Editor
get_logs
Retrieve and filter Unity console logs
verify_connection
Check if there's an active connection to Unity Editor
read_file
Read contents of a file in your Unity project
read_multiple_files
Read multiple files at once
write_file
Create or overwrite a file with new content
edit_file
Make targeted edits to existing files with diff preview
list_directory
Get a listing of files and folders in a directory
directory_tree
Get a hierarchical view of directories and files
search_files
Find files matching a search pattern
get_file_info
Get metadata about a specific file or directory
find_assets_by_type
Find all assets of a specific type (e.g.
list_scripts
Get a listing of all C# scripts in the project
Details on this page are taken from the project's README. Open README
Clients mentioned in this server's README:

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