
Claude Desktop
Desktop · Freemium · Proprietary
Anthropic's official Claude AI desktop application. Supports MCP servers to extend functionality.
Gaming & Gamification · Developer Tools

monteslu/vibe-eyes
An MCP server that enables LLMs to "see" what's happening in browser-based games and applications through vectorized canvas visualization and debug information.
npm install -g vibe-eyesVibe-Eyes uses a client-server architecture where a lightweight browser client captures canvas content and debug information, sends it to a Node.js server via WebSockets, which then vectorizes the images into compact SVG representations and makes them available to LLMs through the Model Context Protocol (MCP).
Captures and vectorizes canvas elements from browser games
Collects console logs and errors in real-time
Catches unhandled exceptions with full stack traces
Makes the visual and debug information available to LLMs via MCP
Creates a seamless debugging experience for developers working with LLMs
Details on this page are taken from the project's README. Open README
Clients mentioned in this server's README:

hedge-dev/XenonRecomp
XenonRecomp is a tool that converts Xbox 360 executables into C++ code, which can then be recompiled for any platform.

justinpbarnett/unity-mcp
Create your Unity apps with LLMs. MCP for Unity bridges AI assistants — Claude, Codex, VS Code, local LLMs, and more — with your Unity Editor via Model Context Protocol. Give your LLM the tools to manage assets, control scenes, edit scripts, run tests, and automate your game dev workflows.

chongdashu/unreal-mcp
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codergamester/mcp-unity
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arodoid/unitymcp
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coding-solo/godot-mcp
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