
Cursor
桌面端 · 免费增值 · Proprietary
首个代理式 IDE。Cursor 编辑器让开发者与 AI 的工作真正融合在一起,提供如魔法般的编码体验。

xhulz/mcp-game-helper
MCP Game Helper是一个为游戏开发者提供AI辅助工具的自定义模型上下文协议服务器,专注于战斗平衡、技能分析、关卡节奏和模拟等任务。
npx -y mcp-game-helper{
"mcpServers": {
"mcp-game-helper": {
"command": "npx",
"args": [
"-y",
"mcp-game-helper"
]
}
}
}suggest_balancing
Analyzes the HP and damage of two entities to evaluate if a matchup is balanced.
simulate_combat
Simulates a combat scenario and estimates time-to-kill (TTK) for both entities.
simulate_room_survival_time
Estimates how long a player can survive against multiple enemies and the time it takes to clear the room.
simulate_skill_impact
Simulates how effective a skill is based on its damage, area of effect, and cooldown.
suggest_difficulty_ramp
Analyzes progression between levels and provides feedback on how smooth or steep the difficulty ramp is.
predict_performance_impact
Scans a code snippet and provides feedback on potential performance issues.
suggest_ai_state_machine
Creates an AI state machine suggestion based on natural language behavior.
suggest_wave_timing
Suggests the ideal time between waves of enemies based on the player's DPS and enemy HP.
本页信息摘自该项目的 README。 查看 README
该服务器 README 中提到的客户端:

hedge-dev/XenonRecomp
XenonRecomp是一个将Xbox 360可执行文件转换为C++代码的工具,支持跨平台重新编译,目前仅支持x86架构。该项目受N64 Recompiled启发,专注于指令转换、内存处理、优化和补丁机制,但不提供运行时实现。

justinpbarnett/unity-mcp
Unity MCP是一个连接Unity编辑器与大型语言模型(LLM)的桥梁工具,通过本地MCP客户端实现自然语言控制Unity编辑器功能,支持资产管理、场景控制、脚本编辑等自动化操作。

chongdashu/unreal-mcp
虚幻引擎模型上下文协议(MCP)集成的文档,帮助理解、设置和使用MCP系统。

codergamester/mcp-unity
MCP Unity是一个实现Model Context Protocol的Unity编辑器扩展,通过Node.js服务器桥接AI助手与Unity项目的交互,提供菜单执行、对象选择、组件更新等功能。

arodoid/unitymcp
UnityMCP是一个Unity编辑器插件,实现模型上下文协议(MCP),提供Unity与AI助手的无缝集成,包括实时状态监控、远程命令执行和日志功能。

coding-solo/godot-mcp
Godot MCP是一个为Godot游戏引擎设计的模型上下文协议服务器,提供与Godot编辑器和项目的交互功能。