
Cursor
桌面端 · 免费增值 · Proprietary
首个代理式 IDE。Cursor 编辑器让开发者与 AI 的工作真正融合在一起,提供如魔法般的编码体验。
runreal/unreal-mcp
一个基于Unreal Engine Python远程执行协议的MCP服务器,无需安装新插件即可实现编辑器功能扩展,支持完整的Unreal Python API调用。
npx -y @runreal/unreal-mcp{
"mcpServers": {
"unreal": {
"command": "npx",
"args": [
"-y",
"@runreal/unreal-mcp"
]
}
}
}set_unreal_engine_path
Set the Unreal Engine path
set_unreal_project_path
Set the Project path
get_unreal_engine_path
Get the current Unreal Engine path
get_unreal_project_path
Get the current Unreal Project path
editor_run_python
Execute any python within the Unreal Editor
editor_list_assets
List all Unreal assets
editor_export_asset
Export an Unreal asset to text
editor_get_asset_info
Get information about an asset, including LOD levels for StaticMesh and SkeletalMesh assets
editor_get_asset_references
Get references for an asset
editor_console_command
Run a console command in Unreal
editor_project_info
Get detailed information about the current project
editor_get_map_info
Get detailed information about the current map/level
editor_search_assets
Search for assets by name or path with optional class filter
editor_get_world_outliner
Get all actors in the current world with their properties
editor_validate_assets
Validate assets in the project to check for errors
editor_create_object
Create a new object/actor in the world
editor_update_object
Update an existing object/actor in the world
editor_delete_object
Delete an object/actor from the world
editor_take_screenshot
Take a screenshot of the Unreal Editor
editor_move_camera
Move the viewport camera to a specific location and rotation for positioning screenshots
本页信息摘自该项目的 README。 查看 README
该服务器 README 中提到的客户端:

hedge-dev/XenonRecomp
XenonRecomp是一个将Xbox 360可执行文件转换为C++代码的工具,支持跨平台重新编译,目前仅支持x86架构。该项目受N64 Recompiled启发,专注于指令转换、内存处理、优化和补丁机制,但不提供运行时实现。

justinpbarnett/unity-mcp
Unity MCP是一个连接Unity编辑器与大型语言模型(LLM)的桥梁工具,通过本地MCP客户端实现自然语言控制Unity编辑器功能,支持资产管理、场景控制、脚本编辑等自动化操作。

chongdashu/unreal-mcp
虚幻引擎模型上下文协议(MCP)集成的文档,帮助理解、设置和使用MCP系统。

codergamester/mcp-unity
MCP Unity是一个实现Model Context Protocol的Unity编辑器扩展,通过Node.js服务器桥接AI助手与Unity项目的交互,提供菜单执行、对象选择、组件更新等功能。

arodoid/unitymcp
UnityMCP是一个Unity编辑器插件,实现模型上下文协议(MCP),提供Unity与AI助手的无缝集成,包括实时状态监控、远程命令执行和日志功能。

coding-solo/godot-mcp
Godot MCP是一个为Godot游戏引擎设计的模型上下文协议服务器,提供与Godot编辑器和项目的交互功能。