Gaming & Gamification · Developer Tools

Unity-MCP logo

Unity-MCP

TSavo/Unity-MCP

Unity-MCP is an open-source implementation of the Model Context Protocol for Unity game development. It enables AI assistants to interact with Unity game environments through a standardized interface, allowing for AI-assisted game development, automated testing, scene analysis, and runtime debugging.

Install

See repository

Setup steps are in the repository README.

Open README
GitHub stars
1
Author
@TSavo
Category
Gaming & Gamification, Developer Tools
License
MIT
Updated
Oct 6, 2026

About Unity-MCP

A bridge between Unity and AI assistants using the Model Context Protocol (MCP).

Features

  • Execute C# code in the Unity runtime environment

  • Inspect game objects and their components

  • Analyze scene hierarchies and structures

  • Run tests and receive results

  • Invoke methods on game objects and components

  • Modify game state during runtime

Tools (4)

  • execute_code

    Execute C# code directly in Unity.

  • query

    Execute a query using dot notation to access objects, properties, and methods.

  • get_logs

    Retrieve logs from AILogger.

  • get_log_by_name

    Retrieve a specific log from AILogger.

Details on this page are taken from the project's README. Open README

Supported clients

Clients mentioned in this server's README:

View all
Claude Desktop logo

Claude Desktop

Desktop · Freemium · Proprietary

Anthropic's official Claude AI desktop application. Supports MCP servers to extend functionality.

WindowsMacOS

Related MCP servers

More servers
HAN JIE logo

HAN JIE

hedge-dev/XenonRecomp

6k

XenonRecomp is a tool that converts Xbox 360 executables into C++ code, which can then be recompiled for any platform.

Gaming & Gamification
Unity MCP logo

Unity MCP

justinpbarnett/unity-mcp

1.8k

Create your Unity apps with LLMs. MCP for Unity bridges AI assistants — Claude, Codex, VS Code, local LLMs, and more — with your Unity Editor via Model Context Protocol. Give your LLM the tools to manage assets, control scenes, edit scripts, run tests, and automate your game dev workflows.

Gaming & Gamification
Unreal MCP logo

Unreal MCP

chongdashu/unreal-mcp

542

This project enables AI assistant clients like Cursor, Windsurf and Claude Desktop to control Unreal Engine through natural language using the Model Context Protocol (MCP).

Gaming & Gamification
MCP Unity logo

MCP Unity

codergamester/mcp-unity

435

MCP Unity is an implementation of the Model Context Protocol for Unity Editor, allowing AI assistants to interact with your Unity projects.

Gaming & Gamification
Unity logo

Unity

arodoid/unitymcp

422

UnityMCP is a powerful Unity Editor plugin that implements the Model Context Protocol (MCP), enabling seamless integration between Unity and AI assistants. It provides real-time editor state monitoring, remote command execution, and comprehensive logging capabilities.

Gaming & Gamification
Godot logo

Godot

coding-solo/godot-mcp

329

Godot MCP enables AI agents to launch the Godot editor, run projects, capture debug output, and control project execution. This direct feedback loop helps agents understand what works and what doesn't in real Godot projects, leading to better code generation and debugging assistance.

Gaming & Gamification