
HAN JIE
hedge-dev/XenonRecomp
XenonRecomp is a tool that converts Xbox 360 executables into C++ code, which can then be recompiled for any platform.
Gaming & Gamification · Education & Learning

consolecowboy0/race-mcp
A comprehensive MCP (Model Context Protocol) server for iRacing telemetry data that provides real-time racing advice, car spotting, telemetry analysis, and conversational interaction about racing data.
MCP_DEBUGRACE_MCP_SIMULATIONIRSDK_PATHThis MCP server transforms iRacing telemetry data into actionable racing insights through:
Live Telemetry Processing: Real-time data from iRacing via pyirsdk
Advanced Analytics: G-force calculations, racing line analysis, gear optimization
Racing AI Coach: Personalized advice based on driving style and situation
Car Spotting System: Traffic awareness and positioning intelligence
Performance Analysis: Lap-by-lap breakdown with improvement suggestions
Session Tracking: Long-term performance trends and statistics
5 Interactive Tools: Direct telemetry access and analysis functions
3 Live Resources: Streaming data feeds for continuous monitoring
3 AI Prompts: Specialized coaching personalities (coach, spotter, setup analyst)
JSON-RPC 2.0: Standard MCP protocol compliance
get_telemetry
Purpose: Retrieve current telemetry data with enhanced analytics
spot_cars
Purpose: Identify and analyze nearby cars for situational awareness
get_racing_advice
Purpose: Get AI-powered coaching advice based on current situation
analyze_lap
Purpose: Detailed analysis of lap performance with improvement suggestions
track_session
Purpose: Monitor overall session progress and performance trends
Details on this page are taken from the project's README. Open README

hedge-dev/XenonRecomp
XenonRecomp is a tool that converts Xbox 360 executables into C++ code, which can then be recompiled for any platform.

justinpbarnett/unity-mcp
Create your Unity apps with LLMs. MCP for Unity bridges AI assistants — Claude, Codex, VS Code, local LLMs, and more — with your Unity Editor via Model Context Protocol. Give your LLM the tools to manage assets, control scenes, edit scripts, run tests, and automate your game dev workflows.

chongdashu/unreal-mcp
This project enables AI assistant clients like Cursor, Windsurf and Claude Desktop to control Unreal Engine through natural language using the Model Context Protocol (MCP).

codergamester/mcp-unity
MCP Unity is an implementation of the Model Context Protocol for Unity Editor, allowing AI assistants to interact with your Unity projects.

arodoid/unitymcp
UnityMCP is a powerful Unity Editor plugin that implements the Model Context Protocol (MCP), enabling seamless integration between Unity and AI assistants. It provides real-time editor state monitoring, remote command execution, and comprehensive logging capabilities.

coding-solo/godot-mcp
Godot MCP enables AI agents to launch the Godot editor, run projects, capture debug output, and control project execution. This direct feedback loop helps agents understand what works and what doesn't in real Godot projects, leading to better code generation and debugging assistance.