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hedge-dev/XenonRecomp
XenonRecomp is a tool that converts Xbox 360 executables into C++ code, which can then be recompiled for any platform.
Gaming & Gamification · Search Tools

ankittyagi140/mcp-server-directory
A comprehensive, user-friendly directory application for discovering, exploring, and managing Model Context Protocol (MCP) servers. Our platform offers powerful search capabilities, advanced filtering options, and seamless server submission features to connect the MCP community.
NEXT_PUBLIC_SUPABASE_URLNEXT_PUBLIC_SUPABASE_ANON_KEYComprehensive Server Listings: Browse through an extensive collection of MCP servers with detailed specifications and performance metrics
Advanced Search & Filtering: Find your perfect server using our intelligent search system that filters by:
Detailed Server Profiles: Access in-depth information about each server including:
Streamlined Server Submission: Easily add your MCP server to our directory with our intuitive submission form
Real-time Validation: Instant feedback on submission requirements and server compatibility
Admin Review System: Professional moderation ensures quality and reliability of listed servers
Modern Tech Stack: Built with cutting-edge technologies for optimal performance:
Details on this page are taken from the project's README. Open README

hedge-dev/XenonRecomp
XenonRecomp is a tool that converts Xbox 360 executables into C++ code, which can then be recompiled for any platform.

justinpbarnett/unity-mcp
Create your Unity apps with LLMs. MCP for Unity bridges AI assistants — Claude, Codex, VS Code, local LLMs, and more — with your Unity Editor via Model Context Protocol. Give your LLM the tools to manage assets, control scenes, edit scripts, run tests, and automate your game dev workflows.

chongdashu/unreal-mcp
This project enables AI assistant clients like Cursor, Windsurf and Claude Desktop to control Unreal Engine through natural language using the Model Context Protocol (MCP).

codergamester/mcp-unity
MCP Unity is an implementation of the Model Context Protocol for Unity Editor, allowing AI assistants to interact with your Unity projects.

arodoid/unitymcp
UnityMCP is a powerful Unity Editor plugin that implements the Model Context Protocol (MCP), enabling seamless integration between Unity and AI assistants. It provides real-time editor state monitoring, remote command execution, and comprehensive logging capabilities.

coding-solo/godot-mcp
Godot MCP enables AI agents to launch the Godot editor, run projects, capture debug output, and control project execution. This direct feedback loop helps agents understand what works and what doesn't in real Godot projects, leading to better code generation and debugging assistance.