
Claude Desktop
Desktop · Freemium · Proprietary
Anthropic's official Claude AI desktop application. Supports MCP servers to extend functionality.
Gaming & Gamification · Developer Tools

3ddelano/gdai-mcp-plugin-godot
The GDAI MCP Godot plugin is a tool that lets AI remotely control the Godot engine editor via the MCP protocol, supporting automated creation of scenes, nodes and scripts as well as debugging.
See repository
Setup steps are in the repository README.
GDAI MCP Godot Plugin allows AI to control the Godot Editor to create scenes, nodes, scripts. It can debug script errors, debugger and output logs.
[NEW!] Automatically takes screenshots to visually understand the editor and running game.
Create Scenes Programmatically Generates scenes, nodes, resources, scripts and more
Add & Manipulate Nodes Modifies the scene tree adding/removing/updating nodes and their properties
Debugger Integration View debugger output, logs and scripts errors.
File & Asset Search Searches for files and resources directly from the filesystem (res://)
Property Updates Set and get node properties dynamically.
Project Understanding Has a deep understanding of your project, scenes and scripts.
GDScript context Helps you write and debug GDScript
Details on this page are taken from the project's README. Open README
Clients mentioned in this server's README:

Desktop · Freemium · Proprietary
Anthropic's official Claude AI desktop application. Supports MCP servers to extend functionality.

Desktop · Free · MIT
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Desktop · Freemium · Proprietary
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Desktop · Freemium · Proprietary
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hedge-dev/XenonRecomp
XenonRecomp is a tool that converts Xbox 360 executables into C++ code, which can then be recompiled for any platform.

justinpbarnett/unity-mcp
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chongdashu/unreal-mcp
This project enables AI assistant clients like Cursor, Windsurf and Claude Desktop to control Unreal Engine through natural language using the Model Context Protocol (MCP).

codergamester/mcp-unity
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arodoid/unitymcp
UnityMCP is a powerful Unity Editor plugin that implements the Model Context Protocol (MCP), enabling seamless integration between Unity and AI assistants. It provides real-time editor state monitoring, remote command execution, and comprehensive logging capabilities.

coding-solo/godot-mcp
Godot MCP enables AI agents to launch the Godot editor, run projects, capture debug output, and control project execution. This direct feedback loop helps agents understand what works and what doesn't in real Godot projects, leading to better code generation and debugging assistance.