Entertainment & Media · Image & Video

adobe_premiere_pro_mcp

hetpatel-11/adobe_premiere_pro_mcp

Operate local Adobe Premiere Pro projects through MCP.

Install

npm install -g adobe-premiere-pro-mcp

Client configuration

{
  "mcpServers": {
    "premiere-pro": {
      "command": "premiere-pro-mcp"
    }
  }
}
Category
Entertainment & Media, Image & Video
License
MIT
Updated
Oct 6, 2026

About adobe_premiere_pro_mcp

283 Premiere tools behind search_tools / invoke_tool, 13 context resources, and 10 guided prompts for Codex, Claude Code, Claude Desktop, and other MCP clients. CEP is the supported production bridge; UXP remains experimental.

Tools (40)

  • verify_premiere_connection

    Read-only host readiness and local runtime capability checks.

  • get_project_info

    Inspect the current project, media/bin inventory, and sequences.

  • get_active_sequence

    Read the current timeline, its clips/tracks, and sequence settings.

  • get_full_project_overview

    Return deeper project, sequence, or clip snapshots for planning.

  • search_project_items

    Locate project items by name or media path.

  • get_timeline_summary

    Summarize the edit, detect gaps, and report media in use.

  • get_offline_media

    Find missing, unused, or duplicated media before an edit or export.

  • get_clip_properties

    Inspect clip framing, speed, and timeline position.

  • get_premiere_state

    Read a broad host state, Premiere version, or bridge health.

  • create_project

    Project lifecycle and file operations.

  • import_media

    Bring video, audio, stills, or image sequences into the project.

  • import_fcp_xml

    Import supported timeline interchange or sequences from another project.

  • create_bin

    Create and organize project-panel bins.

  • move_item_to_bin

    Organize and rename existing project items.

  • delete_project_item

    Remove project items explicitly.

  • create_subclip

    Create source ranges, refresh media, relink missing files, or replace clip media.

  • get_metadata

    Read and write project metadata and XMP fields.

  • get_footage_interpretation

    Inspect or change footage frame-rate and pixel-aspect interpretation.

  • set_color_label

    Label and annotate project-panel items.

  • create_sequence

    Make an empty sequence from an installed.sqpreset without triggering Premiere's New Sequence dialog.

  • create_sequence_from_clips

    Derive a sequence from pre-imported media when the clip settings should define the sequence.

  • duplicate_sequence

    Copy a sequence; clearContents: true makes an empty reusable template with the source settings.

  • delete_sequence

    Manage which sequence is open or active.

  • get_sequence_structure

    Inspect a sequence layout or count project sequences.

  • set_sequence_settings

    Change supported sequence settings.

  • set_sequence_audio_settings

    Adjust supported audio, pixel-aspect, and field settings.

  • add_track

    Create, remove, and name audio/video tracks.

  • lock_track

    Control edit protection, visibility, and track targeting.

  • get_track_info

    Inspect tracks, targeting, and sequence in/out ranges.

  • add_to_timeline

    Place one or many project clips with per-clip source ranges and link-audio control.

  • insert_from_source

    Perform three-point insert or overwrite editing from the Source monitor.

  • remove_from_timeline

    Remove timeline clips.

  • move_clip

    Reposition a clip in time or on another track.

  • split_clip

    Cut one clip or multiple tracks at a requested timeline point.

  • trim_clip

    Adjust edit points and clip content timing.

  • lift_selection

    Lift/extract a selected range or create/remove nests.

  • duplicate_clip

    Duplicate, replace, enable, or freeze timeline material.

  • link_audio_video

    Manage audio/video link relationships.

  • undo

    Revert or reapply recent Premiere operations.

  • list_available_effects

    Discover installed effects, applied effects, and their properties.

Details on this page are taken from the project's README. Open README

Supported clients

Clients mentioned in this server's README:

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